Wednesday, 6 July 2016

A cast of characters - some old concept art

Thought it was worth posting this up - I did this a couple of years back.  Its a collection of possible character concepts for the cast of the game.  I had a much more complex game structure back then, with various personality types, and a more indepth 'management' style approach to the game as well.


What the?!  Isn't that your blog name I see?

You'd notice that I'd also called the game Arcadia in the image - which is where I nabbed the name for the blog, but I felt that the blog doesn't need to necessarily be JUST about a single project.  I can't exactly keep making new blogs constantly when I decide that I need somewhere for the next game...  And well, its a game about an arcade, or as the player would probably say 'my arcade' (hence myCade).  Arcadia has a ring about it as well - arcade games, nostalgia, etc.

Anyway - that said - In regards to the artwork, each character had differing capabilities and attributes.  At one point I'd included favored game types (platformer, shooter, etc) to control their behavior as well as budgets, health, excitability, etc, etc.  It was a good idea at the time, but I think I'd kinda made something over-complicated for what was supposed to initially be a simple and fun game.

Some of these art designs I'll consider using when I develop sprites for the game.  Of course, I never throw those other technical ideas away either.  There is plenty of scope to implement some of the old concepts as the game development progresses.

But more about that in the future - and once the 'fun' version is done of course...

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